Play with fun, interactive prototypes that make the web physical. Curated by Dundee’s Product Research Studio Fieldguide will bring together a diverse mix of designers, technologists, artists, musicians and journalists to show some of their most exciting work. These projects, prototypes and products will demonstrate the amazing potential of a physical internet. Drawing from a [...]
MaKey MaKey lets you turn everyday objects into touchpads and combine them with the internet. It’s an invention kit for everyone, making creative physical computing accessible with no electronics and no programming required. The MaKey MaKey circuit board pretends it’s a USB keyboard, but you make your own keys by alligator clipping it to objects [...]
People who have never programmed anything will become Physical Computing programmers, by using Waterbear, a drag-and-drop visual environment for programming. This allows users to write code by snapping blocks together like Legos, and to build by exploring. We will build Arduino powered sweet dispensers where your sweets are secured by physical passwords which we will [...]
Inspired by Grow-A-Game, this session will allow you to prototype a game starting with something we are all familiar with: verbs! Whether it is running or collecting, shooting or trading, games are driven by verbs. We will look at classic games in terms of verbs and explore how these verbs express messages and values. Then [...]
Quickly turn your idea into a CAD model for a 3D printer. We’ll be designing and printing models using industrial-grade 3D printers. Come learn how to design a 3D model in the browser that’s fit for printing, and then see how it gets made.
Squared focuses on how to work collaboratively to think fast and creatively in a business landscape that is constantly disrupted by emerging technologies. As graduates of Google, Hyper Island and IPA partnership education, which aimed to ‘empower the next generation of leaders to drive industry evolution’, we feel that it is important to bring the [...]
Digital tech has provided thousands of new ways to share journalism on hundreds of different screens. This workshop is for active citizens who want to build or experiment with physical platforms and digital tools for finding original stories and telling them in new and interesting ways. From Interactive Newsprint to Drone Journalism and everything in [...]
Books — even ebooks — are still isolated from the web. They are not yet part of the interconnected open web, in the way that websites, and even music and video already are. As part of the Building Webmakers track at the 2012 Mozilla Festival, we’re at the same time curating content about webmakers and [...]
Remember when Intel turned your life into a museum exhibition using your Facebook data? Or when Google put your place of birth into Arcade Fire’s The Wilderness Downtown video? How about when Take This Lollipop warned you – specifically you – about the dangers of social networking? That’s ‘Perceptive Media’, and it’s coming to a [...]
Join us for a brainstorming session where we’ll develop ideas for a very simple machine that will read and display (highly selective) information from the web. This activity requires understanding the implications of the available data but also allows a lot of creativity in the output presentation which might include any of the following: LEDs, [...]
As the Internet of Things matures, sensors will continue to proliferate – in public spaces, measuring air quality, noise pollution, weather and more; and in private hands, where some of the same things will be measured and some different – biometrics, health, energy consumption and so forth. Governments are already planning their ecosystems, and more [...]
Build a tactile learning activity with CodeCards. We’ll start with a demo of CodeCards to show what it is and how it can be used, before brainstorming ideas for tactile learning tools, relating to both the web and computing as well as more traditional (read: boring) subjects. Then we’ll have a quick crash-course in developing [...]
Our goal is to teach and motivate people to hack in the real world, helping them make the transition from users to makers and construct things that have the ability to change (and better) our everyday lives, using easy-to-use tools like the Arduino microcontroller and a variety of sensor and actuators. We will show how [...]
How can we design Kickstarter projects will not only fund our efforts at building tools for the open web, but will also engage a wider community in learning, exploring and making together? This session is for people working on open web projects that would like to use Kickstarter to fund their work. We will work [...]