Second Screen Applications extend and enhance content information streams and synchronize alternative content on and via portable devices (the second screen). Join a complex and fascinating discussion and prototyping session among a diverse group of experts and interested parties, discussing and demonstrating second-screen concepts. We’ll be generating a lot of creative content together – paper [...]
Participants will work together to design a tool capable of harnessing existing services such as search engines, social media APIs and data visualization libraries to create a visual picture of how items of Creative Commons content are being viewed, shared and republished over time. Why? While established content providers seek to protect their content and [...]
We will start with a new remixing, semantic web editor, based on the Aloha editor, and extended to create and edit remixable, semantic, structured content, in a way that is designed to be used by any author, anywhere. The design challenge is to figure out what kinds of editing people will want to do on [...]
Participants will join in a facilitated and participatory discussion designed to make explicit the activation of a teaching, learning and engagement zone within Mozfest. The discussion will involve project shout-outs, brainstorming and the presentation of interest-based projects and ideas that participants would like to prototype, design and build during the festival. Participants will quickly present [...]
Come join us on the 2nd floor in Room 209! Are you passionate about openness (open kitten photos, open textbooks, open data, open anything!) — but don’t quite know how to explain it to your mom? Or maybe you just want to learn more about how “open” can help you. Come join a community of [...]
At Mind Candy we make Moshi Monsters for the web, mobile and ‘real world’ as well! Because we love creating new games, we have regular Game Jams where we have an hour or three to make up a fun new game from scratch using any technology (even paper and pen). We also run and host [...]
Inspired by Grow-A-Game, this session will allow you to prototype a game starting with something we are all familiar with: verbs! Whether it is running or collecting, shooting or trading, games are driven by verbs. We will look at classic games in terms of verbs and explore how these verbs express messages and values. Then [...]
This session is designed to activate anyone invested in teaching others to make things! The goal will be to catalyze the educator community at MozFest and collectively develop new approaches to teaching and learning on the web. Together we’ll envision prototypes, frameworks, and projects to fuel interest-based learning activities on the web. We’ll explore intersections [...]
Team up with other teens and educators to develop materials and resources about open source concepts and making cool stuff on the web. Drop by the Youth Laboratory and get hacktivated. Here are some of the organizations and projects who want to work with YOU: Global Action Project Mozfest Timeline—Contribute to a large paper timeline [...]
Superheroes of MozFest is a gripping three-minute video about a new species of humanoid—the Webmaker. This collaboratively-produced video montage provides insight into the webmaker’s habits, characteristics, and habitat by profiling a handful of individuals participating in MozFest, an annual gathering that attracts hominids interested in learning about, and playing with, the future of the World [...]
Learn how to code and play with mobile devices driven by the web. Join us to: make project prototypes with real designers and developers learn the fundamentals of prototyping and product design for mobile We’ll be paper prototyping, creating thimble slideshows of participants work, user testing the prototypes. Play the App Generation Game. Who should [...]
Help answer the question, “What does our block sound like?” and enable individuals to come together online to create and participate in the power and passion of neighborhood community radio. This digital community radio service will focus on developing a continuous listening experience for sharing local news, information and culture while building audience engagement through [...]
Our session will explore how we can use badges to reward employee volunteers in companies, and use these badges to raise more money for charitable causes. We know that people who volunteer are more likely to give more money to charitable causes. We also know lots of companies that want to promote volunteering among their [...]
Part 1: the Content Go ahead – Press the Button! We will begin by presenting cool examples of one button games that were built with in a short period of time for inspiration, then we’ll cover the idea of making games for cabinets.. Participants will then be asked to break up into groups, and to [...]
Hacktivate now! Help design and create Webmaker Projects! We’ll use Thimble projects to make simple, interest-based learning experiences that help you make something cool while teaching code and other important skills along the way. You can create awesome projects worth sharing on Webmaker.org, gain a basic understanding of HTML and CSS, experience building things, and [...]
During this session, we will explore the space between WEB and citizen science by collaboratively designing and prototyping webapps and data vizualizations that would fill the gap between science and citizens. For example, imagine how many things could be done with the current available open scientific data. From apps that could help people to search [...]
Squared focuses on how to work collaboratively to think fast and creatively in a business landscape that is constantly disrupted by emerging technologies. As graduates of Google, Hyper Island and IPA partnership education, which aimed to ‘empower the next generation of leaders to drive industry evolution’, we feel that it is important to bring the [...]
We are going to create a “rabbit hole”; where we challenge you to hack some form of media in an unexpected way that creatively leads a user into your story or game. (For example, you could create a site that places instagram photos into comic book style frames, automatically changing the narrative every time you [...]
ParticleQuest is a fork of BrowserQuest, a game developed by Mozilla Foundation, that started during the CERN Webfest last August and turned out to be the winning project (Yay!). Our wish is to create a science based game with which to teach particle physics while at the same time providing puzzles and multiplayer experience in [...]
Can you build a hackable game? Show us! Join us for an intense and creative game building design challenge – small groups will converge, build, remix and hack together new game prototypes over the course of two days. It’s truly choose-your-own-adventure – you can return and continue working on your project, or jump into a [...]
Digital tech has provided thousands of new ways to share journalism on hundreds of different screens. This workshop is for active citizens who want to build or experiment with physical platforms and digital tools for finding original stories and telling them in new and interesting ways. From Interactive Newsprint to Drone Journalism and everything in [...]
We want to show the world how to use Webmaker tools like Popcorn Maker to bring radio style content to life on the web. With Popcorn Maker, you can combine the intimate experience of audio journalism with a layer of interactivity using maps, images, web pages, and annotations to learn more about the stories you [...]
Remember when Intel turned your life into a museum exhibition using your Facebook data? Or when Google put your place of birth into Arcade Fire’s The Wilderness Downtown video? How about when Take This Lollipop warned you – specifically you – about the dangers of social networking? That’s ‘Perceptive Media’, and it’s coming to a [...]
Election season is the Super Bowl for news-application teams. Whether it’s capturing live data streams on election night, creating innovative new approaches to mapping, building large-scale crowdsourcing infrastructure to fact check or data-dive, capturing real-time social sentiment, or simply creating new user experiences for presenting election results, developers inside the newsroom (and passionate indies) repeatedly [...]
Want to learn how to send time synched links from online videos to a smartphone or tablet? Why would you? Have you ever googled films and TV-shows while you watch them? Do you think Youtube’s popup annotations in the middle of a video are distracting? Linklib lets filmmakers, filmfans, journalists and bloggers send time synched [...]
Designing games is an act of system hacking. You can approach the design of games from many directions. You can start with a mechanic you think holds the possibility to engage players. You can begin with the intention of invoking a feeling in players. Build up systems, tear them apart and build them back up. [...]
Explore various approaches to teaching js, including a next version of Thimble, and prototype the ideal solution that supports teaching computational thinking, programming basics and js syntax.
Build on ideas for webmaking on mobile. Activity 1:Sketching/ Pitching (Reviewing/ re-fining concepts) Activity 2: Paper Prototyping 101 Activity 3: Iterating/ Demoing
Pulling inspiration from ideas and designs that come out of the design session, the Prototyping Jam will bring designers, educators and developers together to hack on prototypes and develop learning pathways. People with ideas and designs will bring together their design, copy, metadata and code into fully functional prototypes that help learners gain valuable web [...]
Design a graphic (Olympic rings) using HTML! At an easy understandable level, you can create whatever you want, but we’ll start with the basics creating graphics and text. Once we have our 5 Olympic rings, we can customize them with different colors and sizes. As well as add creative text to make it their own.